No I meant I may have to switch to linux. I got this keyboard buffer issue in win10, you press WASD or cursor keys in a game, response is delayed half a second, and then it fills the buffer with a million keystrokes, so when you release WASD, player keeps on walking, sometimes for like 10 seconds. Tried to find a fix, seems a common problem that always returns, even after some annoying cold booting health scanning/fixing thing. And it's not all the time, but about half of the time, almost like on odd minutes it works normally, on even ones it's totally screwed.
How can it be that such a prominent OS doesn't even have a working keyboard? A C64 keyboard is technical perfection in comparison.
I guess they get ESG perks if they add bugs to the product. Or / and maybe it's some authority rootkit keylogger that no antivirus detects.
So that's why I may switch to linux. Just have to find a distro that's good for games design and media editing.
After 25+ years of windows it will be a pain. all the familiar tools I have to find substitutes for, and when I tried linux in the past, it was a lot about typing some cryptic bash commands, while being unaware what I'm actually doing.
But I've seen some vids about the "wicked engine", it's mind-blowing. And has a port for linux. No html5 target tho, but I'll find something there too.
Windows is good in many aspects, but this single keyboard problem, that seems to be persistent, without any attempts by microsoft to fix it, renders the whole machine practically useless. Whenever this behavior pops up and really pees me off, I can literally feel my hair turning grey. This is not a bug, this is a tool of psycho-terror. ^^
Yeah, I'll let people know how the migration went.
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I didn't know there was a wave until I was looking back. Needs rear mirror lol. Nice mapping.
Either way, windows keyboard buffer bug is taking the fun out here. Maybe linux soon.
ah yes I should probably build it for Linux, or did you mean I should switch to Linux??
No I meant I may have to switch to linux. I got this keyboard buffer issue in win10, you press WASD or cursor keys in a game, response is delayed half a second, and then it fills the buffer with a million keystrokes, so when you release WASD, player keeps on walking, sometimes for like 10 seconds. Tried to find a fix, seems a common problem that always returns, even after some annoying cold booting health scanning/fixing thing. And it's not all the time, but about half of the time, almost like on odd minutes it works normally, on even ones it's totally screwed.
How can it be that such a prominent OS doesn't even have a working keyboard? A C64 keyboard is technical perfection in comparison.
I guess they get ESG perks if they add bugs to the product. Or / and maybe it's some authority rootkit keylogger that no antivirus detects.
So that's why I may switch to linux. Just have to find a distro that's good for games design and media editing.
If linux is better than windows let me know I might switch over mayb
After 25+ years of windows it will be a pain. all the familiar tools I have to find substitutes for, and when I tried linux in the past, it was a lot about typing some cryptic bash commands, while being unaware what I'm actually doing.
But I've seen some vids about the "wicked engine", it's mind-blowing. And has a port for linux. No html5 target tho, but I'll find something there too.
Windows is good in many aspects, but this single keyboard problem, that seems to be persistent, without any attempts by microsoft to fix it, renders the whole machine practically useless. Whenever this behavior pops up and really pees me off, I can literally feel my hair turning grey. This is not a bug, this is a tool of psycho-terror. ^^
Yeah, I'll let people know how the migration went.